MEDIA

Contest categories

I-01. USE OF TV&OTHER SCREENS, RADIO& AUDIO PLATFORMS

Including TV, video-on-demand platforms (VOD) and other online service providers. Screens other than TV might include, but are not limited to, screens that require interaction with the consumer e.g. touch screens and responsive displays.

Including radio, podcasts and other audio technology.

I-02. USE OF PRINT AND OUTDOOR

Newspapers and magazines etc., traditional billboard or poster sites, bus shelters and transit advertising using standard advertising space.

I-03. USE OF DIGITAL, MOBILE & SOCIAL PLATFORMS

Online platforms or associated technologies and the harnessing of a digital environment in a media campaign. These might include websites, microsites, games, search engines, banner ads and instant messaging, smartphones, tablets, Bluetooth, SMS, MMS, WAP, GPS, mobile games and applications, QR codes, social networking sites, blogs, wikis, video-sharing sites, hosted services, etc.

I-04. USE OF SPECIAL EVENTS, STUNTS, SPONSORSHIP, PROMOTIONS

Including live shows, festivals, concerts, sporting events, event sponsorship, guerrilla marketing, large and small scale stunts, one off experiential events, etc.

I-05. USE OF NON-TRADITIONAL AND AMBIENT MEDIA

Non-traditional outdoor/billboards, including 3D and non-standard shaped sites, ticket barriers, signage, wallscape, digital billboards, window clings, building wrapping, helicopter banners and other executions that utilise a space or an existing permanent feature.

Including items in bars & restaurants and all other hand-held (or equivalent in size) items.

I-06. USE OF INTEGRATED MEDIA

Entrants will be judged on how successfully they have integrated the chosen media throughout the campaign, and must demonstrate how well the different mediums complement and build on each other to communicate the brand’s message.

I-07. USE OF TECHNOLOGY

Use of existing or new technology to execute or support a media campaign. Including, but not limited to, artificial intelligence, augmented and virtual reality, robotics, gadgets and electronics, wearable and interactive technology etc.

I-08. TARGET AUDIENCE REACH IN MEDIA CAMPAIGN

In this category are evaluated the depth of analysis and understanding of the brand role and media in the life of specific groups of consumers, including their needs, lifestyle, values and interests.

I-09. USE OF DATA

Entries that are inspired or based on data. Entries must demonstrate how a media execution was enhanced or driven by data.

Includes Use of Data-driven Insight, Real-time Data, Data-driven Targeting. 

ENTRY REQUIREMENTS

 

Entry materials are the most important elements of your entry. This is what the judges will examine, watch and read during their decision-making.

 

Please make sure that the version you have uploaded is final and it is can be used for judging and shown publicly. Do not upload 'holding media' (i.e. incorrect/fake JPG, MP3, MOV, MP4, etc.)

 

Each campaign constitutes one entry.

 

Please carefully check and re-check the credits you have entered. These credits will be published on our website exactly as you have typed them. Credits cannot be altered during judging.

 

It will be in your own interest to explain or translate any specific word play or local, social, cultural or political references and nuances.

 

Please ensure you do not refer to the name of your agency or any contributing creative companies anywhere on your submission materials with the exception of self-promotion.

 

MATERIAL REQUIREMENTS

 

Please make sure that the version you have uploaded is final and it can be used for judging and shown publicly. 

 

All entries should be submitted as:

 

1. One PRESENTATION IMAGE:

 

the digital presentation image is a visual presentation of your work, including images and text (100 words max for a simple, clear summary in English of the written part of your entry).

 

JPG, 150 dpi, RGB and A3 size (2480 x 1754 pixels), 15MB maximum.

 

You MUST adjust your presentation image to the category you are entering.

 

For the purpose of judging impartiality, there must be no agency branding anywhere on your entry materials, with the exception of self-promotion or corporate communications, nor any reference to anyone who has contributed to the entry.

 

2. Case film as additional supporting material.

 

Film are accepted as a link to YouTube or Vimeo. 

Please ensure that any files uploaded, do not contain the name of the agency.

Do not delete the video from the provided Youtube/Vimeo link after entry submission. The video must be public.

 

You should upload your film as MOV/MP4 file to YouTube/Vimeo. Please note the file size should be no bigger than 350MB.

 

It is in your interests to provide the jury with a high-quality file version of your film.

 

No agency branding or any contributing creative companies/people must be visible on the entry (e.g. logos, credits etc.) except for self-promotion entries.

 

Please supply 2 versions of your case film, as follows:

 

  • Full version: 120 seconds long

    This case film will be viewed by the Jury during voting and deliberations and could be used if your entry is a winner in post-Festival promotions. It will also be shown at the Festival, to give delegates the opportunity to study, appreciate and learn from the entries. Full case film should be in English.
     

  • Short version (AWARDS SHOW FILM): 30-45 seconds

    A shorter, edited version of your case film. This will be shown at the award show, should your work win gold. It will not be shown to the jury. Award Show Films should be in English.

 

Encoding mode:

multi-pass dimensions are recommended.

Aspect Ratio Resolution Format/Codec Audio
Preferred Full HD 1080p 1920 x 1080 .MOV/H.264 AAC, Stereo, 48kHz
  HD 720p 1280 x 720    
Accepted  4:3 or 16:9 1024x576 .MP4/H.264 AAC, Stereo, 48kHz
    720x576    
    854x480    
    640x480    

 

3. Supporting Material:

 

You may also supply relevant support material, depending on the campaign you are submitting. The jury will not have time to evaluate excessive supporting materials so please send only the most relevant and useful support materials. All supporting materials should be supplied in the following formats:

 

All JPGs (incl. proofs or photos) must be 150 dpi, RGB and A4 size.

 

All video material should be uploaded as MOV/MP4. 

 

All audio files should be uploaded as MP3 files.

 

All websites or online materials must be submitted via a URL, even if only posted temporarily for the purpose of the judging. If you submit a URL to a landing page containing content, please make sure it is unbranded and that the files are edited as above.